The idea
Make cybersecurity concepts approachable through an interactive, story-driven learning experience.
Interactive cybersecurity education
Learning cybersecurity through investigation, choices, and consequences.

Make cybersecurity concepts approachable through an interactive, story-driven learning experience.
I co-develop CyberQuest with Ersin Dincelli, translating educational goals into interactive software. My research work at CU Denver brings engineering and learning requirements into the same development process.
Players explore cybersecurity scenarios and ethical choices through an unfolding investigation. A public demo is available on Steam; the full game is in development, with a planned January 2027 release.
