The idea
Give players a physics-driven sandbox where destruction is the central interaction.
Physics & action
A playground built to be taken apart.

Give players a physics-driven sandbox where destruction is the central interaction.
Destructions was my first commercial release. I took it from an independent project to a published game through LUXO Interactive.
Destructible environments let players break objects apart and reshape each level through its debris. Released July 3, 2018.
