The idea
Combine the deliberate pace of cemetery building with the pressure of defending it against unhappy residents.
Building & action
Build by day. Face the consequences by night.

Combine the deliberate pace of cemetery building with the pressure of defending it against unhappy residents.
I developed and released Graveyard Architect through LUXO Interactive, connecting a distinct game concept with implementation, launch, and post-release support.
A two-part loop connects daytime construction and burial tasks to nighttime combat. How well players manage the cemetery changes what they face after dark. Released February 23, 2023.
